I joined the Bus Simulator 21 development team in early 2021, focusing on polishing mission progression, driving experience, UI flows, and adding new features to the map, as well as balancing buses and the economy.
After release, I monitored player feedback and designed solutions to enhance the overall player experience.
After the launch of the base game I lead the feature team tasked to developing the Official Map Extension.
Among other things I was responsible for mission, progression and level design. As well as helping organizing, planning and managing the feature team.
With a small team of about 8 people from all over the world, we delivered the studios highest rated release to date. (As of early 2025)